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Streamer Attacked By Aliens Live on Stream!

The team:

  • 2 Level Designers

  • 5 Artists

  • 6 Game Programmers

Production time:

  • 15 weeks half speed (4 hours/day)

Engine:

  • TEMP-Engine was used as the game engine. (Our own engine made during the project)

  • The level was created in the TEMP-Engine level editor

My Contribution:​​

  • Prototyping

  • Level Design

  • Game Design

  • Setdress

Work In Progress

Linus Andersson

I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd.

Any internship offers can be made on May 6th, at the earliest.

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